COLUMN: INIT
Exploring the Horizon of Computation for Creativity
By Sam Bourgault, Jane E, June 2023
By Sam Bourgault, Jane E, June 2023
By Daniela Zieba, September 2020
Deepfake videos are becoming more and more believable, outpacing fake detection methods. As a research community, we must embrace a wider variety of detection tactics to keep up and quell the spread of misinformation.
By Eleanor Tursman, September 2020
The Frick Art Reference Library has been researching the potential of computer technology to enhance the methods art historians have historically used to do their research. The Frick has launched a number of exciting new collaborative projects with the hopes of bringing the normally staid world of art history into the 21st century.
By Louisa Wood Ruby, Samantha Deutch, April 2018
Applying sound effects to image files can yield mind-boggling images.
By Daniel Temkin, April 2018
New user interfaces can transform how we work with big data, and raise exciting research problems that span human-computer interaction, machine learning, and distributed systems.
By Jeffrey Heer, Sean Kandel, September 2012
By Justin Solomon, December 2008
By William Ella, December 2008
By Justin Solomon, September 2008
In this study, we developed an algorithmic method to analyze late contrast-enhanced (CE) magnetic resonance (MR) images, revealing the so-called hibernating myocardium. The algorithm is based on an efficient and robust image registration algorithm. Using our method, we are able to integrate the static late CE MR image with its corresponding cardiac cine MR images, constructing cardiac motion CE MR images, which are referred to as cardiac cine CE MR images. This method appears promising as an improved cardiac viability assessment tool
By Gang Gao, Paul Cockshott, September 2007
By Iren Valova, March 2007
By Justin Solomon, March 2007
By Amit Chourasia, March 2007
By Adam Lake, May 1997
Contemporary computers predominantly employ graphical user interfaces (GUIS) and colour is a major componenet of the GUI. Every man-machine interface is composed of two major parts:the man and the machine [4]. Color interfaces are no different in that they are also based on two parts, the Human visual system (HVS) and a color display system. A theoretical examination of these two components establishes a foundation for developing practical guidelines for color interfaces. This paper will briefly examine theoretical aspects of both components and established techniques and tools for the effective use of color for software interface design.
By Peggy Wright, Diane Mosser-Wooley, Bruce Wooley, April 1997