XRDS

Crossroads The ACM Magazine for Students

Sign In

Association for Computing Machinery

Articles Tagged: Model curricula

Articles & Features

The arbitrary nature of computing curricula

SECTION: Features

The arbitrary nature of computing curricula

Computing is still a young discipline with new topics emerging daily, spawning an extended family of disciplines, which makes negotiating a curriculum an inherently fraught process that will not meet everybody's needs.

By Tony Clear, October 2018

PDF | HTML | In the Digital Library

An interview with Mendel Rosenblum

An interview with Mendel Rosenblum

The co-founder of VMware and Associate Professor of Computer Science at Stanford explains how an academic research project evolved into a commercial idea.

By Asaf Cidon, Tomer London, June 2012

PDF | HTML | In the Digital Library

On education in entrepreneurship

On education in entrepreneurship

Jessica Mah started her first company, internshipIN.com, at the age of 13, shortly after she began her studies in computer science at the University of California, Berkeley. Currently Product Architect and CEO of inDinero.com, which she co-founded during her undergraduate studies, she discusses the value of her computer science education and how it affected her entrepreneurial path.

By Christina Pop, June 2012

PDF | HTML | In the Digital Library

A linear function for the toughest choice

A linear function for the toughest choice

As you journey along your career path, how will you decide which way to turn when you reach the academia-industry fork in the road?

By Pierpaolo Baccichet, June 2012

PDF | HTML | In the Digital Library

Mixed nuts

By Sid Stamm, August 2004

PDF | HTML | In the Digital Library

Requirements engineering

By Kristina Winbladh, August 2004

PDF | HTML | In the Digital Library

Design of an interactive tutorial for logic and logical circuits

By Jeremy Kindy, John Shuping, Patricia Yali Underhill, David John, March 2000

PDF | HTML | In the Digital Library

The Texas Tech tornado cluster

By Per Andersen, September 1999

PDF | HTML | In the Digital Library

A formative evaluation of scenario-based tools for learning object-oriented design

Advances in computing have awakened a century old teaching philosophy: learner-centered education. This philosophy is founded on the premise that people learn best when engrossed in the topic, participating in activities that motivate learning and help them to synthesize their own understanding. We consider how the object-oriented design (OOD) learning tools developed by Rosson and Carroll [5] facilitate active learning of this sort. We observed sixteen students as they worked through a set of user interaction scenarios about a blackjack game. We discuss how the features of these learning tools influenced the students' efforts to learn the basic constructs of OOD.

By Hope D. Harley, Cheryl D. Seals, Mary Beth Rosson, September 1998

PDF | HTML | In the Digital Library