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Association for Computing Machinery

Articles Tagged: Software creation and management

Articles & Features

How to get hired at a startup as a software developer

Avoid common pitfalls when programming 2D graphics in java

This paper presents the core knowledge required to properly develop 2D games in Java. We describe the common pitfalls that can easily degrade graphics performance and show how we achieved impressive frames-per-second display updates when implementing Minueto, a game development framework.

By Alexandre Denault, Jörg Kienzle, March 2007

PDF | HTML | In the Digital Library

Creating a 3D universe in Java3D

By George Crawford, November 1998

PDF | HTML | In the Digital Library