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Association for Computing Machinery

Articles Tagged: User studies

Articles & Features

SECTION: Features

Working Together Toward ikigai: Co-Designing Robots That Can Help Us Achieve Meaning and Purpose in Life

Robots are commonly envisioned as assisting older adults in physical tasks or providing companionship. But there has been less focus on helping older adults achieve more intangible, but equally important, aspects of wellness, such as a feeling of purpose and meaning in life. Here, we share our experiences working and learning together with older adults on developing a robot that can support their achievement of ikigai---meaning or purpose in life.

By Long-Jing Hsu, Waki Kamino, Weslie Khoo, Katherine Tsui, David Crandall, Selma Šabanović, October 2023

PDF | HTML | In the Digital Library

Spliddit

SECTION: Features: Incentivizing Truthfulness

Spliddit

Spliddit.org is a not-for-profit academic endeavor with the mission to provide free access to sophisticated and provably fair methods developed in the scientific community. Spliddit has been a major driving force for novel theoretical and empirical fair division research.

By Nisarg Shah, September 2017

PDF | HTML | In the Digital Library

Gamified and persuasive systems as behavior change agents for health and wellness

SECTION: Features: Motivating Participation

Gamified and persuasive systems as behavior change agents for health and wellness

Gameful elements and persuasive strategies can motivate and encourage people to take charge of their health and achieve their ultimate wellness goal.

By Dennis L. Kappen, Rita Orji, September 2017

PDF | HTML | In the Digital Library