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Magazine: Features: Motivating Participation Gamified and persuasive systems as behavior change agents for health and wellness

Gamified and persuasive systems as behavior change agents for health and wellness

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Tags: Health informatics, Human computer interaction (HCI), Interactive games, User models, User studies

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Jargon

Game Mechanics
is a term used to describe the formation of rules and precesses that are created for interacting with games. These are methodologies agents invoke for interfacing with games.