COLUMN: Letter from the editors
Toward practical and high-fidelity user digitization in extended reality environments
By Karan Ahuja
By Karan Ahuja
After 20 years of teaching about VR, we finally taught in VR. This article describes lessons learned from 263 students who spent 10 weeks in virtual reality together and a total of 200,000 shared minutes "in headset."
By Cyan DeVeaux, Jeremy Bailenson
Hybrid meetings are challenging. They require interface solutions that support communication between both co-located and remote team members. However, recent research on extended reality points to interesting new directions for the future of these meetings.
By Jens Emil Grønbæk
In a future where we replace our smartphones and notebooks with mixed reality headsets, the way we create user interfaces will change drastically. Future interfaces will need to adapt automatically to users' context, guided by optimization-based methods and machine learning, to become beneficial for end-users.
By David Lindlbauer
This article reviews the significant growth in XR tools research over the past few years. It first identifies key dimensions to consider when assessing XR tools, then presents trends in XR research along these dimensions. The author concludes with three wishes for future research to foster the design of new XR authoring tools.
By Michael Nebeling
The emergence of extended reality has brought an influx of interest in designing good haptic experiences that enhance immersion and realism, but the question is how?
By Craig Shultz, Vivian Shen
Haptic devices allow us to feel virtual worlds through touch and forces; yet they are incompatible with haptics present in our everyday life. This urges us to re-think how to engineer a wave of new haptic devices for extended reality.
By Shan-Yuan Teng, Pedro Lopes
How can we trigger the process of digital embodiment and corporeality in human-robot collaboration through extended reality and digitally enhanced environments?
By Daniela Mitterberger
Using sound to levitate objects for creating displays that can deliver visual, auditory, tactile, and gustatory experiences.
By Ryuji Hirayama, Sriram Subramanian
In another decade smart glasses, and the networked infrastructure that will make them possible, will fundamentally alter all that we know. It is hard to fully anticipate the impact of such a profound change, but we can make a few predictions.
By Ken Perlin