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Association for Computing Machinery

Magazine: Spring 2016 | Volume 22, No. 3

Supporting creativity, expressiveness and complexity through personal fabrication

XRDS staff updates

DEPARTMENT: Inbox

XRDS staff updates

By XRDS Staff

HTML | In the Digital Library
Tags: General literature

Digital fabrication: a human-machine interface for advanced manufacturing

How to deal with negative critique

RIT SIGCHI<br />Democratizing digitization, campus outreach, and more

How to get hired at a startup as a software developer

Additive manufacturing

Exploring virtual reality--are we there yet?

DEPARTMENT: Blogs

Exploring virtual reality--are we there yet?

The XRDS blog highlights a range of topics from conference coverage, to security and privacy, to CS theory. Selected blog posts, edited for print, are featured in every issue. Please visit xrds.acm.org/blog to read each post in its entirety. If you are interested in joining as a student blogger, please contact us.

By Andrew J. Hunsucker

HTML | In the Digital Library
Tags: Human computer interaction (HCI), Virtual reality

A manifest for digital imperfection

SECTION: Features

A manifest for digital imperfection

Artistic style is an important aspect for creative practice. However giving away some computational control over digital design and fabrication is necessary in order to engage designers in a higher-risk practice that enhances attention, creative decision making, and product ownership.

By Amit Zoran

HTML | In the Digital Library
Tags: Human computer interaction (HCI)

Personal fabrication: from automated machines to augmented tools

Personal fabrication: from automated machines to augmented tools

Fully automated digital fabrication tools are the darling of the personal fabrication movement, but they may not be the best format for harnessing digital fabrication for personal use. Instead we should be developing tools that work cooperatively with users to augment natural abilities rather than eliminate human involvement altogether.

By Ilan Moyer

HTML | In the Digital Library
Tags: Emerging technologies, Human computer interaction (HCI)

Creating animated characters for the physical world

Creating animated characters for the physical world

Making the design and production of animated, mechanical characters accessible to the public.

By Stelian Coros

HTML | In the Digital Library
Tags: Animation, Graphics input devices, Motion path planning

Building a toolkit for fabricating interactive objects

Building a toolkit for fabricating interactive objects

Despite the recent proliferation of easy-to-use personal fabrication devices, designing custom objects that are useful remains challenging. RFID technology can allow designers to easily embed rich and robust interaction in custom creations at low cost.

By Andrew Spielberg, Alanson Sample, Scott E. Hudson, Jennifer Mankoff, James McCann

HTML | In the Digital Library
Tags: Human computer interaction (HCI), Interaction design

3-D printing interactive objects

3-D printing interactive objects

Today's 3-D printing hobbyists churn out kilos of static trinkets. These existing machines can further help them create functional objects, if new perspectives and designs are employed.

By Valkyrie Savage

HTML | In the Digital Library
Tags: Human computer interaction (HCI), User centered design

Soft printing with fabric

Soft printing with fabric

3-D printed objects made of fabric could be flexible and deformable, bringing possibilities to new sensors and actuators.

By Huaishu Peng, Scott Hudson, Jennifer Mankoff, James McCann

HTML | In the Digital Library
Tags: Human-centered computing

Lots of parts, lots of formats, lots of headache

Lots of parts, lots of formats, lots of headache

After three decades of digitally fabricating the world's wildest architecture, Zahner's R&D team discuss trials, tribulations, and a path to personalized production.

By James Coleman, Craig Long, Andrew Manto, Trygve Wastvedt

HTML | In the Digital Library
Tags: Computer-aided design, Computer-aided manufacturing

Drowning in triangle soup: the quest for a better 3-D printing file format

Drowning in triangle soup: the quest for a better 3-D printing file format

File formats for additive manufacturing are lagging behind the capabilities of 3-D printing technology itself, and no one is doing anything about it.

By Jesse Louis-Rosenberg

HTML | In the Digital Library
Tags: Graphics file formats, Human computer interaction (HCI)

Island three revisited: O'Neill cylinders and digital materials

Island three revisited: O'Neill cylinders and digital materials

Huge, habitable structures in space are a staple of science fiction, but digital materials could make them a reality.

By Daniel Cellucci, Kenneth C. Cheung

HTML | In the Digital Library
Tags: Aerospace, Computer-aided design

3-D printing: green or not?

3-D printing: green or not?

3-D printing could herald new advances in sustainable production, that is, so long as it does not become a sustainability hazard itself.

By David Rejeski

HTML | In the Digital Library
Tags: Environmental sciences, Human computer interaction (HCI), Sustainability

Fabrication lends a hand: creating custom assistive technology

Fabrication lends a hand: creating custom assistive technology

Lost your hand in a lightsaber fight? No problem, we can fix that. Rapid and consumer-grade fabrication tools could revolutionize the way we design and deliver assistive technologies.

By Erin Buehler

HTML | In the Digital Library
Tags: Assistive technologies, People with disabilities

Profile: Dennis Bormann<br />The man who introduced Antarctica's Davis Station to 3-D printing

Design Informatics Lab<br />Philadelphia, Pennsylvania

The emergence of 3-D printing

The Brownian wanderlust of things